if (Main.screenShield)
Main.screenShield.lock(false);
- Clutter.threads_add_repaint_func_full(Clutter.RepaintFlags.POST_PAINT, () => {
+ Clutter.threads_add_repaint_func(Clutter.RepaintFlags.POST_PAINT, () => {
Gdm.goto_login_session_sync(null);
return false;
});
g_signal_connect (global->stage, "notify::height",
G_CALLBACK (global_stage_notify_height), global);
- clutter_threads_add_repaint_func_full (CLUTTER_REPAINT_FLAGS_PRE_PAINT,
- global_stage_before_paint,
- global, NULL);
+ clutter_threads_add_repaint_func (CLUTTER_REPAINT_FLAGS_PRE_PAINT,
+ global_stage_before_paint,
+ global, NULL);
g_signal_connect (global->stage, "after-paint",
G_CALLBACK (global_stage_after_paint), global);
- clutter_threads_add_repaint_func_full (CLUTTER_REPAINT_FLAGS_POST_PAINT,
- global_stage_after_swap,
- global, NULL);
+ clutter_threads_add_repaint_func (CLUTTER_REPAINT_FLAGS_POST_PAINT,
+ global_stage_after_swap,
+ global, NULL);
shell_perf_log_define_event (shell_perf_log_get_default(),
"clutter.stagePaintStart",